Archive for August, 2006

Aug 20 2006

TRAM Open Positions

Published by Paul under Portfolio

TRAM Design, maker of CRASH Squad and DeGeneration, is ramping up to begin a new modification project. The team is already made up of talented programmers, artists, modelers, animators and level designers, some of which are currently working for well known game design companies in the industry.

We’re looking for talented, driven, team-oriented people to complete this team so we can attack this exciting game idea head on. The end goal is to create an original, new game and have as much fun as we can during the process. Dead weight slackers need not apply :)

For any positions listed below, please send examples of your work, a quick overview of yourself and contact information to tramdesign@tramdesign.net

Title: BloodBall Coliseum
Engine: Source
Game: Half-Life 2
Type: Multiplayer
Short Description: Two teams fight for combine approval in this high speed demolition derby blood sport where control of a volatile sphere’s advancement is all that matters.

Lead Sound Artist

Responsibilities
- Create and implement original audio content
- Support resolving technical and creative issues
- Be responsible regarding deadlines and schedules
- Quality control of audio assets in the game
- Work closely with Voice Actors

Skills
- Have some prior game design experience
- Work effectively as an individual as well as part of the team
- Excellent communication skills

Plus
Basic knowledge of Subversion/SVN or CVS related versioning applications

Lead Tester

Responsibilities
- Organize play testing sessions
- Retrieve detailed information from play testers
- Support resolving technical and creative issues
- Document bugs, issues and feedback in tracking system
- Be responsible regarding deadlines and schedules

Skills
- Have some prior game testing experience
- Have some understanding of development process
- Ability to organize play testing events
- Work effectively as an individual as well as part of the team
- Excellent communication skills

Plus
Basic knowledge of Subversion/SVN or CVS related versioning applications
Basic knowledge of Bugzilla

Voice Actors

Responsibilities
- Create voice recordings based on written dialog and character design
- Support resolving technical and creative issues
- Be responsible regarding deadlines and schedules
- Quality control of voice recordings in the game
- Work closely with Sound Artists and Technical Writers

Skills
- Have some prior voice acting experience
- Work effectively as an individual as well as part of the team
- Excellent communication skills
- Must have good delivery for comedy related dialog

Plus
Basic knowledge of Subversion/SVN or CVS related versioning applications

Technical Writer

Responsibilities
- Create both humorous and serious dialog
- Support resolving technical and creative issues
- Develop game related documentation
- Write news and press release information
- Be responsible regarding deadlines and schedules
- Work closely with Voice Actors

Skills
- Be proficient in the English language regarding spelling, punctuation and grammar
- Work effectively as an individual as well as part of the team
- Excellent communication skills
- Must have good sense of humor for comedy related dialog

Plus:
Basic knowledge of Subversion/SVN or CVS related versioning applications
Basic knowledge of HTML

Level Designers

Responsibilities
- Create game levels based on desired game play mechanics
- Support resolving technical and creative issues
- Quality control of level design content in the game
- Be responsible regarding deadlines and schedules

Skills
- Have some prior game design experience
- Must have strong level design and level layout skills
- Proficiency in Hammer and/or other BSP related level design tools
- Work effectively as an individual as well as part of the team
- Excellent communication skills

Plus
Basic knowledge of Subversion/SVN or CVS related versioning applications

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Aug 13 2006

In @ Mozart’s

Published by Paul under Music

Yesterday I dropped in at Mozart’s Studio to record some things. I didn’t have much in way of originals except for a ton of unfinished bits and peices so I decided to just record a few covers of some of my favorite tunes. Enjoy :)

[wpaudio url="http://www.paulille.com/mp3s/paulille/We Belong Together.mp3" text="Paul Ille - We Belong Together (Gavin DeGraw)" dl="0"]
[wpaudio url="http://www.paulille.com/mp3s/paulille/Falling Free.mp3" text="Paul Ille - Falling Free (David Gray)" dl="0"]
[wpaudio url="http://www.paulille.com/mp3s/paulille/Wish you were here.mp3" text="Paul Ille - Wish you were here (Pink Floyd)" dl="0"]
[wpaudio url="http://www.paulille.com/mp3s/paulille/Always a Woman.mp3" text="Paul Ille - Always a Woman (Billy Joel)" dl="0"]
[wpaudio url="http://www.paulille.com/mp3s/paulille/Crazy Love.mp3" text="Paul Ille - Crazy Love (Van Morrison)" dl="0"]
[wpaudio url="http://www.paulille.com/mp3s/paulille/Dee.mp3" text="Paul Ille - Dee (Randy Rhodes)" dl="0"]

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Aug 12 2006

New York City

Published by Paul under General

Trevor is visiting this week from Australia and we took some pictures doing some sightseeing in NYC. We underestimated the wait to get up in the Empire State Building, but once we got up there it was great. I can’t believe I’ve lived right here for all these years and never went up in it.

Afterwards we went on a helicopter ride up the Hudson River to the Statue of Liberty and back down over Yankee Stadium. It was pretty kewl. Neither of us had ever been in a helicopter. The ride almost didn’t happen due to a passing storm, but like I said it was passing :)

After THAT we had some dinner at McAnn’s over at 57th and 5th and then headed to Central Park for a bit. We didn’t get to stay long because it started to pour, but we snapped off a couple pictures before getting completely soaked walking to the nearest subway.

To see the pictures click here and then on the New York City gallery

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